Hello everyone!
As usual, we’ve missed quite a few monthly newsletters (sorry… you should be used to that by now). But there is some new stuff coming around for you guys!
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New Intern!
Hi everyone, I’m the new intern at Nova-Box! My name is Ophélie, and I will be the one writing to you from now on. I’m thrilled to be joining the team and bringing something new to our communications. You’ll be seeing more of me around the New Year!
What’s new with End of Lines?
So what’s happening with End of Lines? The avid readers of our newsletters are already aware of the challenges we’ve faced putting our game out there, in the public eye. Well, Nico and the team are putting together some brand-new content for you guys! I can’t reveal any details just yet, but you can expect more information around December/January.
We’ve also decided to reopen our demo in the coming months. Steam seems to boost games with demos through its algorithm, and we’re hoping it will have a similar effect on our game. If you play it, you’ll be able to save your progress for the final version of End of Lines!
What have we been up to?
The start of the autumn term means welcome back to our co-working space in Bordeaux. We were thrilled to catch up with our friends from other studios after some well-deserved reconnecting with Mother Nature. As you can imagine, when we’re not taking care of our one-year-old baby (End of Lines), we’re in full creation mode with our next game or we’re attending events.
HORIZON(S), Bordeaux Videogames Forum!
Our writer, Geoffroy, was invited to participate in a roundtable discussion on how to manage the transition between different projects at HORIZON(S), a two-day event for game industry decision-makers. He was with Sabrina Alessandri of Tower Five from La Rochelle and David Duriot of LA POULE NOIRE from Angoulême.
Now the question is, how does this relate to our studio? Well, you see, we have two creative directors, Geoffroy and Nico, who switch roles for each new project. For instance, Nico served as the creative director for End of Lines, while Geoffroy is currently leading our new project. This means we have shorter waiting times between productions, allowing for a smoother transition and providing our studio with greater artistic diversity.
To Hell With the Ugly
To Hell With the Ugly is a point-and-click adventure game based on the novel of the same name by Boris Vian. You play Rock Bailey, a young man who’s strikingly handsome and rather shallow, who gets kidnapped after leaving a jazz club. Navigate through bar brawls and a police investigation to assist Rocky…
Empire of the Ants
Empire of the Ants set out on an epic adventure into the microscopic world in this photorealistic strategy game. Play as a brave ant and lead your colony through the perils of the forest and its diverse wildlife.
The Six One Indie Showcase!
Hey, if you’re on our socials, you might have seen that we were in the alumni section of the Six One Indie Showcase! We thank them again for that selection.
Let’s conclude with our usual exclusive artwork!
I hope you guys are doing well. Thank you for following us on this adventure. Don’t forget to visit our socials:
Instagram, Twitter & Facebook.
And in the meantime, Seers Isle, Along the Edge, and Across the Grooves and End of Lines are available on Steam and itch.io (among other select digital resellers).
If you want to subscribe to our mailing list, you can register here:
Register to Nova-box Monthly Newsletter
You’ll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we’ll never send spam, and you can unsubscribe anytime).
Best,
Ophélie,
on behalf on the team.